![fusion 360 merge bodies fusion 360 merge bodies](https://i.ytimg.com/vi/v8H-M7eZacg/maxresdefault.jpg)
Fusion assigns colors automatically, and this color coding carries across the interface so you always know what branch you are working on. The Main branch is shown in green, and the three branches - one that Jules (me) is working on, one that’s Ji-Young’s, and one that’s Amy’s - each have unique colors. Let’s look at an example of a mountain bike project tree with branches that four designers are working on. This allows you to focus on the quality of the overall design in a truly collaborative environment. This helps you-and the other members of your team-to manage a set of related designs in a unified project space. So you branch from a point in an entire project, not from a single design. You create a branch from Main (or from another branch), and you can do that from any point in Main or the branch, and your new branch will start off with the data as it was before you branched.įusion branching operates at a project level. The project itself is what we call the “Main” branch, or just “Main”, and Main is your source of truth when you look at the project overall. Our visual approach to Branching and Merging functionality makes it transparent to you – you don’t need to manage duplicate designs or handle conflicts, or be concerned about losing any options you explore.Ī branch is something you create to work on a part of the project in your own discrete workspace. In our case, we have a strong visual component that suits the visual paradigms designers expect.
![fusion 360 merge bodies fusion 360 merge bodies](https://i.ytimg.com/vi/5o7-4lSjyQw/maxresdefault.jpg)
This is the model that we’re using in Fusion 360 for Branching and Merging.
![fusion 360 merge bodies fusion 360 merge bodies](https://www.autodesk.com/products/fusion-360/blog/wp-content/uploads/2021/07/MeshWorkflowInUI.gif)
#FUSION 360 MERGE BODIES SOFTWARE#
A good example is GitHub, which enables software developers to explore variations on their program code, then easily share and capture only the best results in their final product. Get variations back into your primary source of truth for the project as the team moves toward a final version of the designīranching and Merging technology has a long history in the software development world-and there are many parallels with the design world.Break off into a new branch to try something different at any point, while keeping all other variations you’ve made, intact.Easily choose the best designs at any time from all variations for your project.Have multiple people explore variations on the same design, in parallel, in separate spaces.And as always, we would love to hear your feedback.īranching and merging is a way of working with design files that enables you to: Branching and Merging picks up where Charles left off-why we’re doing it, what it is. A few weeks back Charles posted about Distributed Design in the context of the overall vision Will laid out late last year.